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Business Analysis Academy

Business Analysis Academy

A gamified onboarding platform for business analysts — from core concepts to certification.

EdTech
Internal Tool
Gamification
Lovable + Supabase + LLM
Open Business Analysis Academy

7

Chapters

35

Video lessons

20

Practical quests

34

Badges

The problem & solution

Onboarding takes 3–6 months without a structured programme

7-chapter curriculum with 35 lessons and clear progression

Conventional courses struggle to sustain motivation

RPG mechanics: levels, equipment, badges and a leaderboard

Theory without practice is difficult to retain

20 practical quests based on real workplace tasks

No measurable results

XP, quizzes, certification, per-learner analytics

Course structure

1

BA Fundamentals

BACCM, lifecycle, role and competency matrices

2

Tools

Diagrams, interviews, SWOT, RCA, brainstorming

3

Modelling

BPMN, CJM, process notations, AS-IS / TO-BE

4

Requirements

User Stories, SRS, stakeholders, acceptance criteria

5

Analytical Methods

GAP analysis, hyperautomation, benchmarking

6

Metrics

KPI, SLA, OKR, requirements prioritisation

7

Impact Assessment

ROI, NPV, final exam, certification

Each lesson combines a video, a quiz, XP and badges. A final challenge completes every chapter.

Gamification that works

12 levels

Progression from “Recruit” to “Legend of the Polygon”, with a maximum of 5,165 XP. Each level unlocks new features.

34 badges

Recognition for progress, accuracy, speed, social activity and achievements in the Polygon.

Equipment

Seven items unlocked by completing chapters and displayed on the learner’s profile card.

Leaderboard

XP rankings with group filters. Peer competition drives engagement.

PDF Certificate

"BA Expert" certificate issued at level 11 (3,500 XP).

Golden Frame

Animated avatar frame unlocked at level 12 (4,500 XP) — a mark of mastery.

The Polygon — practice on real tasks

20 practical assignments for applying skills in workplace scenarios

Write a User Story for a real task

Model a workflow in BPMN

Find the root cause using 5 Why

Define a KPI for a process

Describe an MVP for a process improvement

Full case analysis (200+ words)

Show AS-IS → TO-BE transformation

Peer review with a colleague

The peer-review system enables participants to assess one another’s work, with XP and badges awarded for every completed assignment.

Platform sections

Home

Progress dashboard, XP, current level and a quick way to continue learning

Chapters

Journey map of 7 dungeons with video lessons and quizzes

Notes

Personal notebook for each lesson

Tools

Integrated AI-assisted tools, including Epic Validator

Search

Full-text search across all lessons, respecting each learner's unlock progression

Profile

Hero card: equipment, badges, achievement stats

Leaderboard

XP rankings with group filters

Polygon

20 practical assignments with peer review

Chat

Group chat and direct messages

Designed for sustainable use

Video on Rutube

All 35 lessons are hosted on a locally accessible platform, reducing dependence on YouTube.

Integrated AI-assisted tools

Tools for reviewing business analysis artefacts, including Epic Validator, are available directly within the platform.

Grounded AI mentor

The in-platform AI mentor is given condensed summaries of all 30 lessons as context, so its guidance stays grounded in the actual curriculum instead of generic advice.

Security

Row-level security, data protection and server-side reward validation protect learner data and leaderboard integrity.

Business impact

3× faster

time to productivity for new analysts

100%

measurable progress per learner

200+

employees onboarded

Day 1

practical skills from the first lesson

My role

Designed and independently built the platform from concept to launch. Defined the curriculum, gamification mechanics, assignment system and access model. Implemented the front end with Lovable, and the back end, authentication, row-level security and peer review with Supabase; Rutube provides video hosting. No development team was involved.

Product Discovery
Curriculum Design
Gamification
AI-Assisted Development
Lovable
Supabase

Explore the platform

Open Business Analysis Academy

© 2026 Ekaterina Egorova. All rights reserved.